
In the real-time strategy game 'They Are Billions', players can build markets and banks to increase productivity and gain bonuses. However, a common question arises: do these bonuses stack if multiple banks or markets are built in the same area? According to several player accounts, the bonuses from banks and markets do not stack. Players have conducted tests, and the general consensus is that while you can build multiple banks and markets close together, with overlapping zones of effect, the bonuses will not add up. This means that having two banks or markets next to each other will not provide a greater bonus than having just one. However, some players have suggested that buildings that serve two different purposes, such as providing bonuses for both cash and stone, may be affected by both the bank and the warehouse, but this has not been conclusively proven.
| Characteristics | Values |
|---|---|
| Do bank bonuses stack? | No, bank bonuses do not stack. |
| Do warehouse bonuses stack? | No, warehouse bonuses do not stack. |
| Do warehouse bonuses stack with bank bonuses? | No, warehouse and bank bonuses do not stack with each other. |
| Do warehouses and banks affect the same type of building? | No, they do not affect the same type of building. Banks only affect housing, while warehouses only affect buildings like farms, quarries, and sawmills. |
| Do buildings with different functions stack? | Yes, buildings with different functions do stack, provided that the building is affected by both buffs. |
| Do markets and banks stack? | No, market and bank bonuses do not stack. |
| Do inns and banks stack? | Yes, inn and bank bonuses do stack. |
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What You'll Learn
- Warehouses and banks do not have the same effect on buildings
- Warehouses provide storage bonuses, but not stacking bonuses
- Banks only affect housing, not farms, quarries or sawmills
- Two different buildings that provide different bonuses can stack
- A popular strategy is to build a market and bank next to each other

Warehouses and banks do not have the same effect on buildings
In the real-time strategy game They Are Billions by Numantian Games, players have been discussing the bonus effects of buildings such as warehouses, markets, and banks. Players have noticed that while these buildings have zone effects, these effects do not stack. This means that players cannot gain additional bonuses by building these structures close together so that their zones of effect overlap.
For example, a player may wish to maximize the bonus effects of banks and markets on surrounding houses. However, the range of these effects is limited to 12 tiles, and all four tiles of a house must be within this range to receive the bonus. While the game may visually indicate that a building is affected by showing an icon, this does not always correspond to an actual bonus being applied.
Warehouses, markets, and banks each have their own unique effects, and players cannot increase these effects by placing them in close proximity. This is in contrast to other strategies in the game, such as maximizing the number of houses within a certain area or ensuring that soldiers have access to walled-off neighborhoods for riot control.
In the context of the game, the discussion revolves around the strategic placement of these buildings to optimize their individual effects. While warehouses and banks do not have the same effect on buildings, players must consider their unique benefits and limitations when designing their base.
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Warehouses provide storage bonuses, but not stacking bonuses
In the real-time strategy game They Are Billions, players can build warehouses, markets, and banks to increase resource production and storage. However, there is some confusion among players about whether the bonuses provided by these structures stack.
While warehouses provide valuable storage bonuses, they do not provide stacking bonuses. This means that while you can build multiple warehouses to increase your overall storage capacity, the production zone bonus from each warehouse does not stack with other warehouses, markets, or banks. Each building can only benefit from one of each type of bonus. For example, if you have multiple warehouses, markets, and banks covering the same area, only one of each type of bonus will affect that building.
Some players have tested this by placing two warehouses near a quarry. With one warehouse, the quarry produced 3 stone. With two warehouses, the quarry produced 4 stone. This indicates that the bonus from the second warehouse did not stack with the first, as the expected output would be 5 stone if stacking occurred.
It's worth noting that while warehouses do not provide stacking bonuses, they can still be strategically placed to increase resource production. Warehouses are particularly effective when placed near multiple farms, as the increased food production can fund housing improvements, resulting in higher income. Additionally, late-game improvements may require warehouses or other storage improvements to accommodate the increased resource cost.
In conclusion, while warehouses in They Are Billions provide valuable storage bonuses, they do not provide stacking bonuses. Players should focus on strategically placing warehouses to maximize their resource production and storage rather than relying on bonus stacking.
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Banks only affect housing, not farms, quarries or sawmills
In the video game They Are Billions, players have debated whether bank bonuses are stackable. While some players claim that warehouses and banks do not affect the same type of building, others argue that they do.
The consensus is that banks only affect housing, while warehouses only affect farms, quarries, and sawmills. This means that even if you have multiple warehouses, markets, or banks covering the same area, each building will only be affected by one of each type. However, buildings that serve two different purposes, such as generating cash and stone, can be affected by both a bank and a warehouse.
Some players have tested this theory by building multiple warehouses affecting a quarry simultaneously. With one warehouse, the quarry produced three stone, and with two warehouses, it produced four stone. However, when testing the same setup on a farm or oil rig, players claimed that the bonuses stacked, resulting in larger empires and more titans.
While there is no definitive answer, players generally agree that warehouses and banks do not stack bonuses on the same building. Instead, it is recommended to focus on expanding food and housing, as this will provide more gold and workers than building additional quarries or sawmills.
In summary, in the context of the video game They Are Billions, banks only affect housing and do not provide bonuses to farms, quarries, or sawmills. Players should consider their resource needs and the potential benefits of expanding their food and housing infrastructure when deciding whether to build excess quarries or sawmills.
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Two different buildings that provide different bonuses can stack
In the real-time strategy game They Are Billions, players can build warehouses, markets, and banks to increase productivity and resource collection. However, the bonuses provided by these buildings do not stack if they are of the same type. For example, building multiple banks will not increase the bonus for a house beyond the initial bonus provided by the first bank. The same is true for warehouses and markets.
However, players have discovered that different types of buildings that provide different bonuses can stack their effects on the same structure. For instance, a building that produces both cash and stone would be affected by both a bank and a warehouse, as these buildings affect different resources.
This strategy can be employed to maximize resource collection and productivity in the game. By placing warehouses and banks strategically, players can increase the output of their structures and gain an advantage.
It is worth noting that some players have reported contradictory findings, with some claiming that no building bonus can be applied twice, while others have successfully stacked bonuses from different building types. The game developers have not explicitly confirmed or denied the stacking mechanic, and it may be subject to changes and updates.
Therefore, while it is generally accepted that different building types with distinct bonuses can stack their effects, players may need to experiment and adapt their strategies based on their own experiences and the game's mechanics.
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A popular strategy is to build a market and bank next to each other
In the real-time strategy game They Are Billions, gold is used for everything: units, research, buildings, and defenses. As such, you'll need a strong income rate to recover quickly. A popular strategy to achieve this is to build a market and bank next to each other, with housing built around them. This allows you to take advantage of the bank's ability to increase the gold output of surrounding buildings and the market's ability to reduce the food cost of anything within its radius.
When planning your colony, it's important to consider the radius of the bank and market buildings. In the first patch of the game, these buildings were changed to have a radius, which some players felt restricted their freedom in building. However, others argue that it adds a strategic layer to the game, forcing players to build thoughtfully.
When placing your market and bank, it's recommended to build them in a wide-open space, with the housing built in 2x5 rows if there are no obstacles. This allows for efficient income while maintaining move-space for your units.
It's worth noting that while warehouses and banks have different effects on buildings, their bonuses do not stack. This means that even if you have multiple warehouses and banks covering the same area, only one of each will affect the same house. However, buildings that serve two different purposes, such as providing bonuses for both cash and stone, can be affected by both the bank and the warehouse.
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Frequently asked questions
Warehouses and banks do not stack with each other. Warehouses only affect buildings like farms, quarries and sawmills, while banks only affect housing.
No, the bonuses from the market/bank do not stack.
No, warehouse bonuses do not stack. However, you will get warehouse storage bonuses as much as you have warehouses.
No, bank bonuses do not stack.


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